Release!

By |2021-11-16T21:09:06+01:00November 16th, 2021|Uncategorized|0 Comments

Hammerting is released! It feels amazing. We have been at this for five years. Did I ever mention how scope management is the hardest part of game development..? There has been some delay due to the fact that we have built our own engine, but now we have it, and the next game will require less effort. It started out as a rather small game, but as the team grew, we wanted to incorporate their strengths into the design as well, and we have always felt it was the right choice in the end, the game is so much better [...]